CROSS-JACK (mode 1)

CROSS-JACK
- A GAME OF INVASION & BLOCKADE-


CROSS-JACK [mode 1]
(Game for two players)

*The player who get arriving first to the opposite zone shall win

Rules of game:
1-North zone ticks “x” ; South zone ticks “O”
2- Each player shall start the game off choosing a zone NORTH ZONE or SOUTH ZONE (located over the rows from the upside and downside extremes delimited by the lines) and ticking 2 positions off on the chosen zone
3- Each player shall try to arrive to the opposite zone and block the opposite player's arrival
4- The game develops turn by turn ticking one position on any direction in a stepped-up route whether forward, backward, aside (left or right) or diagonally, not advancing more than one position in each turn, nor skipping over positions either
5- Neither of the players can tick off where is already ticked off by any of the players, but any of the each player’s positions can serve as reference for new shifts
6- The players can take short-cuts making toward the right side of the game board and popping up on the left side of the game board and the reverse
7- The game shall be over when one of the players have arrived once to the opposite zone or when  there is no access to the opposite zone


CROSS-JACK
-UN JUEGO DE INVASIÓN & BLOQUEO-


CROSS-JACK [modo 1]
(Juego para dos jugadores)

*El jugador que primero llegue a la zona contraria ganará

Reglas de juego:
1- Zona norte marca “X”; Zona sur marca “O”
2- Cada jugador empezará el juego escogiendo una zona NORTE o SUR (ubicadas sobre las filas de los extremos superior e inferior delimitadas con las líneas) marcando 2 posiciones en la zona que escoja
3- Cada jugador deberá avanzar hacia la zona contraria y bloquear la llegada del jugador adversario
4- El juego se desarrolla turno por turno marcando una posición en cualquier dirección en una ruta continuada ya sea adelante, atras, al lado (izquierda o derecha) o diagonal, sin avanzar mas de una posición en cada turno, ni saltar mas de una posición
5- Ninguno de los jugadores podrá marcar posiciones ya marcadas, pero cualquiera de las posiciones ya marcadas podrán servir como referencia para nuevos movimientos
6- Los jugadores podrán tomar atajos dirigiéndose al costado derecho del tablero de juego y apareciendo en el costado izquierdo y viceversa
7- El juego acabará  cuando una vez uno de los jugadores haya llegado a la zona adversaria o cuando no haya acceso a la zona contraria

Examples to play CROSS-JACK (mode 1):


Example to start: These first delimited by the line rows located on the north and south extremes are the zones of each player; These are the rows that the players after have chosen one whether NORTH or SOUTH shall tick their positions to start playing






Example to start: Both of the players must tick off two positions on the zone chosen by eachone of them (the rows from the upside and downside extremes delimited by the lines)






Examples of counter's shift: The shift of the counters run: forward, backward, aside (right or left) or diagonally





Examples of counter's shift: In every turn the players are allowed to tick off from whichever of their already set counters







Examples of counter's shift: The players cannot skip over positions, the shift of the counters must be in stepped-up run only





Examples of counter's shift: Each one of the players start off with just 2 counters set, but as the play is going in every turn these are added to more and more





Examples of the game board's short-cut system: The players can take short-cuts making toward the left side of the game board and will pop up on the right side and the reverse



Examples of the game board's short-cut system: The players can take short-cuts making toward the right side of the game board and will pop up on the left side and the reverse



Examples of the game board's short-cut system: The players can take short-cuts making toward the left side of the game board and will pop up on the right side and the reverse



Game over: The player with the "O" sign has impeded totally the access to go on, so no one of the two players won





Game over: The player with the "X" sign has impeded totally the access to go on, so no one of the two players won






Game over: The player with the "X" sign's zone won, arriving first to the zone of the player with the "O" sign





Game over: The player with the "O" sign's zone won, arriving first to the zone of the player with the "X" sign





Game over: The player with the "X" sign's zone won, arriving first to the zone of the player with the "O" sign





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